How long is puzzle quest challenge of the warlords




















Generally favorable reviews - based on 41 Critic Reviews What's this? Generally favorable reviews - based on 37 Ratings.

See all 41 Critic Reviews. See all 18 User Reviews. User Score. Your Score. Rate this:. Log in to finish rating Puzzle Quest: Challenge of the Warlords. Puzzle Quest: Challenge of the Warlords. Share this? Summary: Set in the Warlords universe, Puzzle Quest challenges gamers to create, develop and customize the ultimate hero to save the land of Etheria from the evil Lord Bane.

In order to advance, players battle in turn-based, head-to-head "match-three" style puzzle games in one of three distinct Set in the Warlords universe, Puzzle Quest challenges gamers to create, develop and customize the ultimate hero to save the land of Etheria from the evil Lord Bane.

In order to advance, players battle in turn-based, head-to-head "match-three" style puzzle games in one of three distinct gameplay modes: Single-player allows gamers to battle against the computer AI as they embark on over challenging quests, Instant Action allows gamers to jump in and immediately play continuous battles to level-up characters without participating in quests, and Multiplayer allows gamers to battle live opponents via wireless connectivity.

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Critic Reviews. Score distribution:. Positive: 37 out of Mixed: 3 out of Negative: 1 out of The time you spend earning it is well worth it, not just because it makes your hero stronger but also because of the additive fun you have along the way. All this publication's reviews Read full review. Gaming Nexus.

Even if you're not into puzzlers or role-playing games, this is definitely one game you can't let slip by. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam.

Sign In. Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. PuzzleQuest: Challenge of the Warlords. Infinite Interactive. D3Publisher of America, Inc. PuzzleQuest: Challenge of the Warlords delivers, for the first time ever, classic puzzle-game action backed with an epic story of good vs.

Challenge your match 3 skills as you battle against computer opponents to save the Kingdom of Etheria from the evil Lord Bane. All Reviews:. Popular user-defined tags for this product:.

Is this game relevant to you? Sign In or Open in Steam. Languages :. Publisher: D3Publisher of America, Inc. Share Embed. Any time I have to tap a button, icon, puzzle piece, or other widget, it's easy enough. It's only when you have to tap a line of text that it gets difficult. Wow, you're right. It's so stiff that I couldn't ever get it to work when I first got the game, and I hadn't tried since. The trick seems to be that you have to lift up the stylus when you're over the adjacent gem to be swapped I definitely prefer tapping.

I'll slide by accident and get an illegal move penalty sometimes. Thats how I figured out you could slide in the first place. Also you forgot to mention that there are some minor graphical glitches but they are very minor and cosmetic inverting on some color of the pieces or the portrait and my copy locked up on me once which is no big issue since the game tends to save in the background from the last battle or event.

But I still agree with the 9. I never had a lock up. I have seen some graphical glitches, usually when I level up, but they always go away when I advance to the next screen. My copy locked up twice during the transitional segments when the screens are black after a victory or defeat screen when it transitions to the map.

I'm glad to see this game get some exposure, especially in the form of a very favorable review. I wholeheartedly agree with the strengths and issues Jonny raises, but have become aware of a few more weaknesses albeit nitpicky ones. I wish, after casting a spell, the screen didn't fill with a little burst shape and the amount of damage you had dealt OR, that there was a way to turn it off in options.

It fades away too slowly, at least for the high-level mount-training as in, when you have 3 seconds to make your move so that you have to memorize two moves in advance if you're planning to use a spell, and make your move blind.

If you don't, you're left with a blank spot in your field of play for 2 out of 3 of your precious seconds. Secondly, the level 50 cap of your character is frustrating and artificial. If you do all the side quests, and fight a decent amount of random encounters, you're going to hit this cap easily before the end of the game, at which point the only way to raise your skill levels is in towns with money. The in-game reward for fighting enemies is thus substantially reduced.

Add to this the fact that, even at level 50, some battles were still very challenging and drawn out, and the game becomes a bit frustrating. I'm at Bane, and I keep getting my butt handed to me. Lastly, and in total nitpickiness, I think they should have added a game clock to see how long one has actually played. I know it has been many, MANY hours for me, but I would like to see exactly how much of my life it has sucked away But all of this is of little concern when the game is this fun, addictive and deep.

It's the kind of game that helps disprove the "DS non-game strategy naysayers'" fears — this is a true gamers' game. The first time I fought Bane, he just barely beat me. I was at level 35 or so, playing as a Wizard. The "Hand of Power" plus "Fireball" combo is devastating. These spells are fairly useless on their own, but together they can deal out damage per turn.

So I've been cleaning up some side quests I ignored earlier, and I'll probably try Bane again very soon. Question for those of you with the game: did you only cover about half of the world map by the time you got to Bane?

I'm wondering if there's a second quest, or if the other playable characters take different paths to the final boss. So even though I have spells that will dish out similar damage, I basically wasted a turn every time I tried to use them. Maybe I need to forge some items that can help me somehow.

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